Example 2The drill file, example2.drl, needs to be converted to laser format. Here is what the file looks like. (drill diameters have been increased for visibility. The extents are approximately 155 x 155 mm. Determining the Drill File ParametersUpon opening the file in a text editor we can examine the first few lines:M48 <- marks the beginning of the header METRIC,TZ <-- metric (mm) with Trailing Zero Inclusion FMAT,2 <-- use format 2 commands % <-- rewind stop M71 <-- metric measuring mode G05 <-- drill mode T01C.1500 <-- tool select and diameter X-680Y-43200 <-- drill coordinate X-680Y-44100 X-680Y-45000 X-680Y-45900 This header is very complete - we know that the data is in units of mm and that trailing zeros are included. By default, coordinates are absolute instead of incremental. (If they were incremental the directive -- ICI,ON -- should be present in the header. The only thing we don't know is the format. The Excellon spec allows 3 different digit/resolution combinations for metric:
Unfortunately, you won't find the format statement in the header. So you have to make an educated guess; using the extents is usually helpful assuming you know them. For example, scanning through the file you will find a coordinates such as: X38320Y-24900 and X-38320Y2400 If the resolution is .00 then the X range is from 383 mm to -383 mm which is over 760 mm! The substrate is unlikely to be this large. Therefore the resolution must be .000 and the correct choice of format = 3.3. Therefore our command line should be: c:\wcad\drl2lsr\drl2lsr.exe <-- the conversion engine example2.drl <-- the drill file to convert -drlunits:mm <-- units of the drill file -drlformat:3.3 <-- data format of drill coords -drlzeroinc:trailing <-- zero inclusion parameter -drlxymode:absolute <-- coordinate mode parameter -laser <-- output laser file -type:UV <-- type of laser = UV -out:example2 <-- output file base name -log:examle2.log <-- log file Results The conversion is completed in a second. Two files are produced: example2.lsr (the laser file output) and example2.log, the log file. The example2.lsr output looks like: M48 METRIC, LZ ;SOURCE FILE: example2.drl ;DATE: Wed Sep 09 14:12:41 2015 ;SCAN SIZE: X=50.000, Y=50.000 T1C0.150 M95 T1 BLOCK0_0 X-52.320Y-51.500 U-9.944V-24.100 U-9.944V-25.000 U-9.944V-22.300 U-9.944V-23.200 The log file includes useful information: Drill2Laser Drill Converter v1.1 rcs 1.105 (2015/08/28) (C) 2015 Artwork Conversion Software, Inc. (831) 426-6163 info@artwork.com, www.artwork.com ============================= Converting Drill File ============================= Input Drill File Info: -File: example2.drl -Units: MM -Format: 3.3 Output Info: -Units: MM ROI Window: -77.320, -76.500, 77.320, 76.500 Tile Width: 50.000 Tile Height:50.000 Margin Width: 0.000 Margin Height:0.000 Calculating Block Extents ... Total Blocks: 16 (4 x 4) Block Extents: Block [0_0]: -77320, -76500, -27320, -26500 Block [1_0]: -27320, -76500, 22680, -26500 Block [2_0]: 22680, -76500, 72680, -26500 Block [3_0]: 72680, -76500, 122680, -26500 Block [0_1]: -77320, -26500, -27320, 23500 Block [1_1]: -27320, -26500, 22680, 23500 . . . Number of Drill Holes by Tool Number: Drill 1: 6524 Total Scanned Drill Counts: 6524 Using -gbr to Verify the OutputOf course, the laser file can only be processed by the specific machine the output is intended for. If you want to visualize the output we have a way to do that. Instead of using -laser on the command line use the -gbr on the command line. drl2lsr.exe example2.drl -drlunits:mm -drlformat:3.3 -drlzeroinc:trailing ... -gbr -out:e2_simulation The output will be a Gerber file that you can view in Artwork's GBRVU (or other Gerber viewer). However the data is specially organized to help the user see both the windowing and the actual serpentine pattern within the windows. When you first open the e2_simulation.gbr file you will see something like this: That's because we place each "window" onto its own Gerber internal layer and we have to use LPD/LPC layer polarity to keep the layers separate. So you should go into the layer dialog and make all layers PAINT. Open the layer dialog and change all of the layers to PAINT. The display should now look like this: By turning on/off individual layers you can see the individual windows. The layer order should correlate with the order of the windows. |